Showing posts with label film. Show all posts
Showing posts with label film. Show all posts

Tuesday, March 26, 2013

Crowd-funding for Creative Work

Greetings from the Canberra Business Council where Matt Benetti from Pozible is speaking on Crowdfunding for film making. With crowd-funding, projects can solicit large amounts of money on-line, trough many small contributions. The talk is hosted by the ACT Office of Film, Television & Digital Media (Screen ACT). Matt commented that film, music and fine are make up about 60% of the projects for Pozible (with an average of $10,000 raised), whereas other crowd-funding services tend to have more IT projects. Matt pointed out that about 80% of the finding for your project will likely come from family and friends, rather than strangers.

When I first saw the announcement I read it as "Ponzi-ble", a "Ponzi scheme" being a form of fraudulent pyramid selling scheme which is illegal in Australia. ASIC issued guidance on crowd funding, 14 August 2012. Matt pointed out that Pozible has staff to check each applicant to deter fraud. Unlike most on-line services, Pozible require the applicant to provide identification documentation. In return Pozible charge a fee on the money received.

Matt suggested having a good video to get the message across for the project and provide no more than about eight "rewards", starting with low monetary amount ones ($5 for an acknowledgement for example). He suggested that "experiences" are powerful rewards, such as meeting the cast of the film. He suggested having some high value rewards (such as $10,000) and running a campaign for no more than 60 days.

The Innovation ACT Competition is sponsored by the ACT government to encourage university students to commercialize their inventions. The students prepare a pitch about their project, a business plan and other documentation. It would be interesting to have an option for them to prepare a crowd-sourcing campaign.

Also Matt mentioned that Pozible are discussing with a university how to crowd-fund research. It occurs to me that this could also be a good way to fund the development of free on-line courses and other open source and open access materials.

ps:  Pozible might need to do some work on their website. I ran the usual tests on their home page and encountered some problems:
  1. W3C Markup Validation Service:  153 errors in the HTML,
  2. W3C mobileOK Checker: score of 0 out of 100 for mobile compatibility with 4 critical failures.
  3. A-Content Accessibility Review (Guidelines: WCAG 2.0 Level AA): 74 known problems.
 Pozible may want to make the changes these tools suggest to improve access for people on mobile devices and those with a disability.

Sunday, December 18, 2011

Being Creative in Sydney

Last night I attended the Combined Industry Christmas Party for TV and film people at the NSW Writers Centre, in Callan Park, Sydney. This was a magical evening, a worthy topic for the films those in attendance write, direct and film. Callan Park is a the former Rozelle Hospital on a large spread of parkland overlooking a bay of Sydney Harbor. Historic former hospital buildings house the Sydney College of the Arts, the NSW Writers’ Centre, and there are proposals for a city farm.

The party was a joint event including the Australian Directors Guild (ADG), Australian Production Design Guild (APDG), Australian Guild of Screen Composers (AGSC), Australian Screen Editors Guild (ASE), Australian Cinematographers Society (ACS) and Australian Screen Sound Guild (ASSG).

For a first hand account of the writer's centre, there is
Jennifer Smart's Blog. My experience was confined to the party. It starts by walking down what looks like a service road, past some old buildings to the back door of a sandstone cottage. A good sign, party-wise, is a portable cold room, next to the door.

Entering past the kitchen, there is am imposing staircase (I realize that this building is much large than it looks from the entry). Amongst the period wall paneling there are Ikea style modern bookcases stacked with books and modern (but comfortable) Mies van der Rohe Barcelona chairs. Leading off this are offices and meeting rooms. Walking through what must have been the formal front door of the building, I see one meeting room laid out with cold food and a BBQ visible just out the door.

Out the door is a wide veranda, overlooking a garden with flowering trees and a hint of the harbor in the distance. The veranda has a table for red wine, a table for white, water and orange juice.

Then you notice the people. This is not a party for the beautiful people who are in front of the camera, it is for the creative thinkers behind the camera. They are not especially well dressed, being more Bohemia comfortable. There is something systematic and professional about the groups. This is a celebration and a festive occasion, but there are pitches bing made, proposals being discussed, business cards being stored up for future ventures.

As twilight descends part of the magic of the event becomes evident: those present are from different but mutually dependent parts of the one industry. The conversations starts by identifying which part of the industry you are from, what projects you have worked on and with whom.

As an IT professional, I am both on the periphery and at the center of the TV and film industry. Both TV and film have converted almost entirely to digital image technology, to the point where it is novelty for a chemical film to be used in a production. But the industry is still not sure what to do creatively with "convergence": the merging of still photography, print media, motion pictures, music on Internet connected platforms. The Industry is still working out an uncomfortable relationship with the web and along has come the mobile platforms of smart phones and tablet computers to create new challenges.

3D film seems almost a technological sanctuary for the creative part of the film industry. It is new technology and creates challenges in production, but is easily conceptually and creatively understood and produces a product which can be thought about and handled like2D film. But computer games and hand-held platforms challenge what a film or TV show is.

Wandering through this crowd I felt a little out of place, having forgotten to bring any business cards and not being able to name drop any film projects or directors. But then a voice said "Hello Tom" and there was Michela Ledwidge, Writer/Director/Producer and board member of ADG. Michela is from the seriously technical end of using IT for creative purposes. She was the Webmaster at the National Library of Australia in the mid 1990s. This was a period when a loose coalition of public servants, academics and IT industry people were putting the Federal Government on the Internet and the web. Michela now does the digital strategy for creative industries, including cloud services for media productions.

It was interesting to see how in the one space on the veranda of the writer center, we had people reminiscing about making black and white film documentaries for the ABC in its early days and a group showing off their latest creative project on Apple iPhones, using 3D and gaming technology. The technology had changed, but in many ways the essence of the industry remained the same.

Challenges remain for this industry, there was at least one heated argument on the veranda about the Internet threatening the industry due to rampant pirating of films. The old hands want their intellectual property protected, while the digital natives want to develop new revenue streams on-line. This is not a debate which will be settled soon and most likely took place over drinks when the printing press and the video tape were invented.
LinkLink

Friday, May 20, 2011

Animation for Education

Greetings from the Mathematical Sciences Institute (MSI) at the Austrlaian National Unviersity where Cameron Chamberlain from ANU School of Art, is presenting an Introduction to Animationmathematicians, next week's workshop is on interviewing (27 May 2011).

Cameron pointed out that even the most sophisticated computer based animation still depends on the principles of live film making and animation. A an example, he used Disney's 12 principles, as documented in The ILLUSION OF LIFE: DISNEY ANIMATION (by Ollie Johnston and Frank Thomas, 1995).

He also recommended The Animator's Survival Kit, Expanded Edition: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators (by Richard Williams).

This may not seem relevant to teaching mathematics, but the conventions of animated film, film and live performance can be applied to make appealing educational animation.

People respond to animated objects with personality. This does not require realism, as Byron Reeves and Clifford Nass point out in "The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places" (Cambridge University Press, 1996), research shows that people were very accepting on simple computer animations.

The Wikipedia has a list of 2D and 3D open source animation software. Cameron commented that Blender was the most usable.

Cameron gave rhe example of a mathematics related, award winning file: The Dot and the Line: A Romance in Lower Mathematics. My favourite animation along these lines (pun intended) is Airport by Iain Anderson (2005), made using airport signs.

ps: Cameron at one point said "Turn it Up to Twelve", which I assume is a pop culture reference to This Is Spinal Tap.

Wednesday, March 24, 2010

ScreenACT Project Pod

ScreenACT Project Pod has 24 places available for the first phase in helping Canberra based digital content developers, with entries closing 10.00am 29th March 2010. The project is designed along similar lines to the InnovationACT annual event run by the ANU. There is a nine page "Project Pod: Application Form and Guidelines" avialable, as well as Key Dates and FAQs about the project.

ScreenAct Vision

ScreenACT offers support with the general aim of helping to develop the local screen industry, thereby enhancing the ACT production industry’s capabilities and employment opportunities.

Project Pod Aim

Project Pod is a professional and project development opportunity that aims to build capability in screen project development, increase networks, and support a group of targeted projects through to a market-­‐ready stage.

The program has four main phases, which start with broad learning goals, then narrow down, focussing on key teams to help them refine their projects to the point that they are ready to take to market. As part of this, several top projects will receive extra funding.

Guiding Principles Screen

ACT supports:

  • the film, video production, TV and digital media industries.
  • projects that are intended to result in commercial or business focused outcomes.
  • applicants who have started their careers and can demonstrate professional experience.

ScreenACT will give preference to:

  • participants who show a commitment to the six-­‐month process.
  • projects intended for production and post production in the ACT and Capital Region.
  • applications that are professional in their presentation, thought and execution.

GENERAL GUIDELINES

About ScreenAct Project Pod

The ScreenACT Project Pod is a six-­‐month program that is open to all professional screen practitioners (individuals and teams) in the ACT/Capital Region. It consists of four phases:

  • Phase One – Two workshops
  • Phase Two – One-­‐on-­‐one project development
  • Phase Three – Industry Feedback and future project plans
  • Phase Four – ScreenACT Grants allocated to as many as four selected projects Selection for the Project Pod is competitive.

Phase One will include up to 24 participants. Phases Two through Four will have up to ten participants.

Project Pod will be led by a number of different providers, and tailored to the needs of the individual participants based on their project’s format and genre.

  • Phase One will be delivered by Stephen Cleary, who is an international script consultant and developer, and by ScreenACT
  • Phases Two and Three to be delivered by local developers with oversight and input from Stephen Cleary and
    ScreenACT.
  • Phase Four delivered by ScreenACT.

All participants for all phases to be selected by an industry panel, with ScreenACT acting as secretariat, and with the sign-­‐off of the CEO of Canberra Business Council on final participants and funding.

Phase One costs participants $600 for the two workshops. The first workshop is over four days, and the second over two. Phases Two through Four have no participation cost.

The program covers narrative and story, introduction to development practice, pitching and presentation skills, introduction to producing, networking with industry professionals and Screen Australia representatives, and one-­‐on-­‐one professional development assistance on a project basis.

Project Pod projects can come from film, television or digital media industries. ScreenACT will consider projects that include but are not limited to:

  • Feature films, television drama series, mini-­‐series, telemovies, broadcast length documentary, television documentary series, reality TV series and digital media projects.
  • ScreenACT will NOT consider the development or production of TV commercials, corporate videos, or training videos

PLEASE NOTE: As this is the pilot ScreenACT Project Pod, ScreenACT reserves the rights to make changes to the project as deemed necessary. ...

Eligibility Criteria

Applicants must be residents of the ACT or Capital Region (as shown on the map on ScreenACT’s website: http://www.screenact.com.au/content.php?id=8)

Applicants must have started their careers and be able to demonstrate some degree of professional experience.

Applicants must be Australian citizens or permanent residents of Australia, and be 18 years old or older.

Applicants can be individuals or up to a team of two. The team leader must attend all sessions. The second team member is expected to attend all sessions, however there is some flexibility on this issue.

Applicants must be the producer, director, and/or writer of the project. Applicants must also be the copyright holder, or have an option to the rights in any and all works on which the project is based. The charge for phase one is per person regardless of individual or team status....

Key Dates

ITEMDATE
Applications openFriday, 19th March, 2010
Applications closeMonday 29th March, 2010 – 10.00am
Phase One successful applications announcedThursday 1st April, 2010
Phase One: First Project Pod Workshop (4 days)Friday 23rd – Monday 26th April, 2010
Phase One: Second Project Pod Workshop (2 days)Saturday 1st – Sunday 2nd May, 2010
Revised treatment dueFriday 14th May, 2010 – 5.00pm
Phase Two successful applications announcedFriday, 28th May, 2010
Phase Three Workshop (1 day)Saturday, 19th June, 2010
Delivery of agreed project deliverablesFriday 1st October, 2010 – 5.00pm
Phase Four Workshop (3 days)Friday 22nd – Sunday 24th October, 2010

...

Assessment Criteria

In assessing applications, the ScreenACT Assessment Committee will mark applications against the following criteria:

  • Qualification under the general guidelines and guiding principles
  • Originality and strength of concept
  • Commercial viability of the project
  • The strength of the creative team
  • Commitment to the entire process
  • Likelihood of the project proceeding into production

...

From: Project Pod: Application Form and Guidelines, ScreenACT, 19 March 2010

Thursday, March 18, 2010

Screen Australia and film industry

Greetings from the Screen Australia road show. A government review of support for the screen production industry, including the Producer Offset, is due out today. But at the same time Screen Australia is seeking input on the future of the film industry. CEO Ruth Harley is speaking at a road show around Australia and today is Canberra's turn. The meeting is at the CSIRO Discovery Theatre, with about 60 people present.

What strikes me is that Screen Australia talks about the feature film and TV industry. However, these are now dwarfed by the computer games industry. The Apple iPod has changed the music industry and the iPad may be about to do the same to the TV industry. However, the way Screen Australia works does not seem to have changed since cameras were hand cranked. They seem to be trying to help set up an obsolete analogue last century industry for Australia, rather than a digital one for the future.

Pressure points identified by Screen Australia:
  1. Mid range features ($M10-30 ) lack domestic funding. This is an effect of the government offset, which helps both small and large features, but not mid-range.
  2. Longer documentary series are doing well, but the Screen Australia process is complex for one off documentaries.
  3. Liquidation of SPV has complex legislative issues. Providing a grant has tax issues.
  4. SAC test is currently holistic and has no detailed points score type process which leaves producers uncertain as to what might rate well. Details of previous applications are secret due to tax law. "Reality" TV is uncertain as to if it qualifies as "documentary".
  5. Low budget features may not be helped by lowering the limits on the current tax offsets as this requires a "theatrical release". Low budget films might use other distribution, such as online digital, which does not qualify as "theatrical".
At question time I asked if Screen Australia were addressing digital media. They responded they have initiatives in this area. However, I suggested they need to change their mindset and terminology. Digital distribution is seen as "alternative" by Screen Australia, and theatre distribution normal. I suggest this needed to be reversed. Young consumers see the iPhone as normal and going to a "cinema" as unusual.

Another attendee asked about support for the gaming industry and Screen Australia replied this was a matter of government policy and that representations should be made direct to the government. I got the impression that Screen Australia did not want to address the gaming industry without additional resources.

In my view, as the gaming industry is now larger than the film industry, at least half Screen Australia's resources and the government funding, should be devoted to it and digital media. Screen Australia appears to be stuck in last century technology and unable, or unwilling to change. The government should therefore abolish Screen Australia and set up a new digital entertainment body, which addresses digital media as a priority and also the legacy film industry as a secondary priority.

Tuesday, December 22, 2009

Tales of a Sydney Summer Evening

The NSW Writers' Centre was the venue for the filmmakers of Sydney to assemble for Christmas drinks last Friday night. Somehow I received an invitation as one of the Twiteraity. The centre is located in the grounds of the former Rozelle Hospital, is a sandstone building. There are beautiful grounds with flowering trees, a veranda perfect for drinks on a warm summer's night and book lined rooms. Part of the site is occupied by the Sydney College of the Arts.

It was easy to tell who were the budding actors: the younger more stylishly dressed with business cards ready at hand (one I met was a part time property speculator, who having finished their NIDA course had one a scholarship to the NY Actors School at LA). It was more difficult to tell the editors from directors and writers. People would come up with a mindful of ham and a glass or Rose and say "are you a director or editor"? It was too difficult to explain I was a computer programmer, so I settled for saying "Writer: my latest book was released last week at an event with the Prime Minister", which stuck the right tone.

After confessing to doing web design I was asked for advice by a media PR person. I confused them by recommending they get a blog, as their target audience are journalists who have no interest in pretty layout,: they just want text. I had to explain that I did useful web sites, designed to communicate information, unlike those used in the creative industries (as an example the style over substance web site of the Australian Directors Guild with markup errors, accessibility problems and incrorrectly sized images). Only later did I realise ADG was one of the hosts of the party (it would be very difficult to work this out from their web site, or discover anything at all from their web site). As well as ADG, also hosting were Australian Guild of Screen Composers (AGSC), Australian Screen Editors Guild (ASE), Australian Screen Sound Guild (ASSG) and Women in Film and Television NSW (WIFT) and the all have much better web sites than ADG.

Sunday, August 31, 2008

Celtx screenwriting software for e-learning

Recently a friend in the mass media asked for advice on preparing documents for presentation to executive management. They asked if they should use Powerpoint or Microsoft word. But perhaps something like the Celtx free screenwriting software is needed. This might also be useful for conference presentations and e-learning.

Celtx is designed for writing plays for stage, screenplays for movies and TV, AV scripts and radio plays. It allows setting out who says what and what is seen and heard. It also allows the creation of an animated storyboard, which is used to give an idea of that the final production will be like. This is conceptually similar to an animated Powerpoint presentation: the software steps through still visuals with text and audio explaining what is happening.

Celtx has versioning and collaboration features using a central server, conceptually similar to the Integrated Content Environment (ICE) courseware tool. A seminar or lecture partly involves giving a performance, and so it might be interesting to consider how the techniques used for live performances might be applied to academia and education.

E-learning can include audio, animation or video. But much of the audiovisual material produced for education has low production values and looks clumsy when compared to professional multimedia the students will have seen. This is partly due to the limited funds and time available for producing education content. But it may also be because educators are not provided with tools or training needed for audio-visual production (I did a course at TAFE to make education videos). Perhaps tools like Celtx could be used and integrated into other e-learning tools.

Sunday, July 06, 2008

Australian film director Martin Wilson

On my travels through Greece recently, I met Australian film director Martin Wilson of Soul Films. His company does quite a few TV commercials, as well as longer projects, so I put in a plug for Canberra for video production. This was at the breakfast table at Camping Heraklia (run by the Tziouvaras Brothers) at Neos Panteleimonas, Katerini, Greece, just behind the beach. It was a little intimidating for a computer person, as there were a table of creative types.

Thursday, July 03, 2008

Outsourced

Cover art for Outsourced DVDAfter reviewing the e-learning system in the seat of a long Malaysian Airlines flight I decided to watch a movie. Outsourced is a romantic comedy about an American call center manager who is sent to India to train staff in the outsourced call center. He tells the staff to claim to be from "Chic-a-go". In the end he comes to terms with India after some lessons in life and the world beyond the USA.

This is not a documentary and you would learn as much about call center operations from this as you would about e-mail from watching "You've Got Mail". The Indian streets shown looked too clean and almost deserted. The female romantic lead was just a bit too clever and willing to explain the world outside the USA to the American. But it was good fun and might be useful education for those who have not been outside North America.

This is a good airplane movie (that is one step down from a rental movie: one that is worth watching when you are stuck on an eight hour flight). ;-)

See also:

Thursday, March 20, 2008

Jane Austen meets J. R. R. Tolkien

Joe Wright's 2005 film of the Jane Austen novel Pride and Prejudice
is grimier than previous depictions, with the Bennett sisters having to trudge through muddy fields to reach stately homes. I had the strange feeling I was actually seeing what a screen adaption of J. R. R. Tolkien's Lord of the Rings should have looked like.

Darcy and Elizabeth walk around the ground of the fictional Pemberley. This is actually the Gardens of Stourhead with its Temple of Apollo and Palladian Bridge.

Stourhead is at Warminster, about 100 km from Oxford, where Tolkien worked. Stourhead and Blenheim Palace , just outsiode Oxford, have grounds by English Landscape architect, Capability Brown. If middle earth was set in a real place, it may well look like Brown's landscape.

Monday, January 14, 2008

Desks in Space

Cover art of Zenon: the Zequel movieTaking a break from designing a flexible learning center, I decided to watch a TV sci-fi film. I was amused to find the curved desks I was looking at for the learning center were considered sufficiently hi-tech to be used in the film on a space station.

commander's office in Zenon: the ZequelLounge in Zenon: the ZequelIf you look at the space station commander's office at about one hour into Zenon: the Zequel (Disney 2001), you will see it is very similar to the "Jelly Bean" desks used at RMIT Library in Melbourne. Also the coffee table in Zenon's family room on the space station seems to be from the same furniture range.

The film was made in New Zealand, and if someone could ask set decorator Kirsty Griffin, Props Buyer Christine Mangen or Art Department Coordinator Anna Graves where they got the desks, that would be useful.