Monday, June 19, 2006

Digital Content Industry Action Agenda

On Friday I attended a meeting at Old Parliament House in Canberra on the Australian Government's Digital Content Industry Action Agenda (DCIAA). This aims to grow the creative digital content industry; that is digital video games, digital TV and film content, web content, mobile phone content and the like.

The DCIAA Report, Unlocking the Potential, was released on 13 March 2006.

It occurs to me that what might be called the uncreative digital industries: old fashioned computing and telecommunications, may have a role. As an example a considerable amount of government research money goes into high speed networks, super computers and repositories for scientific applications. This much the same technology needed for digital video production and distribution. Grid technology, open source and digital repositories might of use.

As an example last week an ANU student completed a project for me on how to use the semantic web to provide a system for the museums of the South Pacific:
The final report and prototype software should be available shortly. This all started when I got a phone call in a barber's shop. ;-)

1 comment:

craig bellamy said...

hi tom,

thanks for all your hard work on the semantic web and museums and stuff like this. I enjoyed the report; keep up the good work!

all the best,

Craig Bellamy